Post Game Debrief
Posted by Phil Vecchione | Aug 29, 2025 | Game Mastering, GMing Advice | 0
Gnomecast #219 – Fabula Ultima Review
Posted by Poddy Gnomington | Aug 27, 2025 | Editorials, Gnomecast, Reviews | 0
To GMPC or to Allied NPC?
Posted by Chris Sniezak | Aug 20, 2025 | Game Mastering, General, GMing Advice, Tools for GMs | 0
Gnomecast 218 – Revisiting Niche Protection
Posted by Poddy Gnomington | Aug 13, 2025 | Gnomecast | 1
The TTRPG Shift?
Posted by Chris Sniezak | Aug 8, 2025 | Editorials, General, Hot Buttons, News | 0
Gnomecast 220 – Virtual vs. In-Person
by Poddy Gnomington | Sep 10, 2025 | Gnomecast
https://polygamero.us/wp-content/uploads/2025/09/GC_221_in_person-v-virtual-final.mp3 Join Ang along with Josh and Jared as they talk about the pros and cons of playing virtually online versus playing in person face-to-face. Listen to them talk about what they love about both ways of playing!...
Read MorePost Game Debrief
by Phil Vecchione | Aug 29, 2025 | Game Mastering, GMing Advice
Last month, I started a new way to manage the information for my campaigns, and I have been excited about it. Excited enough, that I started doing something that in my 40 years of gaming I have not really done before, that is to have a post-session debrief. It happened by accident, the first time,...
Read MoreGnomecast #219 – Fabula Ultima Review
by Poddy Gnomington | Aug 27, 2025 | Editorials, Gnomecast, Reviews
https://polygamero.us/wp-content/uploads/2025/08/CG_219-Fabula-Ultima-review-Final.mp3 Josh and Chris take over the Gnomecast as Ang is on her Gnomecation. They talk JRPGs and the JRPG TTRPG Fabula Ultima. They played through a session 0 and four four hour sessions. Now they’re here to give you...
Read MoreTo GMPC or to Allied NPC?
by Chris Sniezak | Aug 20, 2025 | Game Mastering, General, GMing Advice, Tools for GMs
Does the word GMPC even mean anything anymore? Let’s find out. Tally Tally is one of my favorite characters ever. He also happens to be an NPC. He was a hobgoblin from a space prison ship my group ran into during session one of a new campaign. They found a crashed part of a prison spaceship on...
Read MoreGnomecast 218 – Revisiting Niche Protection
by Poddy Gnomington | Aug 13, 2025 | Gnomecast
https://polygamero.us/wp-content/uploads/2025/08/CG_218-Niche-protection_final.mp3 Join Ang along with Jared and JT as they revisit a topic they discussed way back in episode 80: Niche Protection! When is it important to make sure that each PC has a specialty that is theirs alone? When can you...
Read MoreThe TTRPG Shift?
by Chris Sniezak | Aug 8, 2025 | Editorials, General, Hot Buttons, News
You ever just realize everything about something you love changed when you weren’t paying attention? It’s happened to me twice when it comes to tabletop Roleplaying Games. In 2014 Dungeons and Dragons 5th edition released to the public and took the ttrpg space by storm. It was a throwback,...
Read MoreHandwavium
by J.T. Evans | Aug 6, 2025 | Game Mastering, GMing Advice
Handwavium is a neat concept in fiction that can be applied to tabletop RPGs. It can be used as a McGuffin for a goal. It can be used as a solution for an esoteric problem at hand. It can be used as part of a riddle or clue. It can even be used to give a person, location, setting, or event some...
Read MoreMoms that Game
by Angela Murray | Aug 4, 2025 | Editorials, General
Not too long ago, I was in an online roleplaying community hangout where I was the only woman and the conversation turned to the types of the people that play roleplaying games. The prevalence of men vs. women in the hobby came up and one guy commented sadly that his wife used to be a gamer but...
Read MoreGnomecast 217 – GM Burnout
by Poddy Gnomington | Jul 30, 2025 | Gnomecast
https://polygamero.us/wp-content/uploads/2025/07/GC_217_GM-Burnout-final.mp3 Join Ang along with Chris and special guest Carl Lehmann as they talk about GM Burnout. How it happens, what to do when you’re in the middle of it and how to prevent it. LINKS: Symphony Entertainment...
Read MoreManage Your Information
by Phil Vecchione | Jul 28, 2025 | Game Mastering, GMing Advice
Over the past few months, I had been in a bit of a gaming slump. Of my two groups, neither group was gaming well, and I was starting to get those detached feelings that typically come from when I am not getting emotionally fed from my games. This was not my game or game group’s fault. A lot...
Read MoreYour PCs Are Superman: What Big Blue Can Teach Us About Level 20 Characters
by Josh Storey | Jul 25, 2025 | Game Mastering, GMing Advice
When your PCs reach the upper echelons of power, there is a fundamental shift in the kind of story you’re telling. So yes, if you want to send your PCs into dungeons, hunting for loot, or solving crimes, the characters are too powerful. The math does break. There aren’t any challenges. But that’s because at level 20, the question is no longer “will they succeed.” The question is “How will they succeed?” And also maybe a little, “Will they be able to live with themselves after?”
Read MoreGnomecast 216 – How Do You Prep
by Poddy Gnomington | Jul 16, 2025 | Gnomecast
https://polygamero.us/wp-content/uploads/2025/07/CG_216-How-do-you-prep-final.mp3 Join Ang and JT as Matt leads the questions on how to prep for our games and how to make that easier for yourself. Links: Ashes and Embers Scapple JT’s D&D...
Read MoreStarting a Fresh Group
by J.T. Evans | Jul 11, 2025 | Game Mastering, GMing Advice
When forming a new group to play RPGs with, there are quite a few considerations to take into account. So many, in fact, that I don’t think I can hit them all. I’m also certain I can’t even think of them all. However, I have a list below that covers the major areas. Also, this...
Read MoreA Case Study In Dice Stat Tests Part 3: Suggested Analysis
by Matthew J. Neagley | Jun 30, 2025 | Nerd Misc.
Part 3 of a 3 part series on dice analysis: a suggested analysis
Read MoreChange with the Change
by Phil Vecchione | Jun 27, 2025 | Game Mastering, GMing Advice
During your tenure GMing, your life is going to force you to change your GMing style several times. There are style changes, such as learning to run games a certain way. I am not talking about that; you can always change your style willingly, and honestly, it’s good to do so. I am talking...
Read More
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