Article Archives

Using Intellectual Property

  There are more pre-created settings in role playing supplements than you can shake a stick at. There are even more settings out there in other creations outside just the role playing industry. These include TV shows, movies, novels, graphic novels, comic books, and video games. Some of these...

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Gnome Spotlight: Big Bad Con & Gaming For All

Welcome to the second installment of Gnome Spotlight, where we highlight gamers doing good. Today I’m excited to share the really cool programs and practices of a convention that consistently gets rave reviews: Big Bad Con. It’s a tabletop and live action gaming convention, boasting a wide variety of...

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The Backpocket Adventure

Sometimes players zag when you expected them to zig. It happens to all of us. Often it’s easy to just adapt your current adventure to the changing situation. However, sometimes it isn’t. Sometimes they go off into a totally different part of the world (or another plane or planet...

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Making a Thing: Camp Adventure, Part 3

Two weeks ago, I teased you with how different the cabin areas of the Camp would be for the campers. Rather than try to spend words describing them here, I’m going to give you the description directly from the text. The Cabins The cabins at Camp Adventure are perhaps...

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Troy’s Crock Pot: Just Like 007

In level-based fantasy rpgs, trying to match the power level of the big bad adversary to where the player characters will be at that point in an adventure is like trying to thread a needle with your eyes closed. As the GM, you’re anticipating where the PCs are going...

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Gnomecast #16 – The Eight Types of Fun

  http://www.gnomestew.com/wp-content/uploads/2017/06/016-8-types-of-fun.mp3 Welcome to the Gnomecast, the Gnome Stew’s tabletop gaming advice podcast. Here we talk with the other gnomes about gaming things to avoid becoming part of the stew. So I guess we’d better be good. Today we have Chris and myself, Ang, and we’re going to discuss one...

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Variant Fishfolk

Most fantasy RPGs have a type of fishfolk. Due to logistical concerns they don’t often see a lot of play time, so there are usually just a few varieties in any given system. While from a limited resources perspective, this is understandable, it does a great disservice to the...

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From The Horse’s Mouth

Today’s guest article is from Jerry Weis and covers the topic of chewing on player feedback. – Something in my teeth John It’s no secret that one of the best ways to improve in any field is through regular feedback.  Game mastering is no exception; getting useful suggestions and...

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Uh Oh! Monsters! More Fun For No Thank You, Evil!

You all remember that wonderful game for kids and families with various ages — No Thank You, Evil!? I am delighted to tell you now the newest set of accompanying resources is currently on preorder from Monte Cook Games. Full disclosure: they sent me a PDF to review for...

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Gnomecast #15 – The Power of No

  http://www.gnomestew.com/wp-content/uploads/2017/05/015-The-Power-of-No.mp3 Welcome to the Gnomecast, the Gnome Stew’s tabletop gaming advice podcast. Here we talk with the other gnomes about gaming things to avoid becoming part of the stew. So I guess we’d better be good. Today we have Phil, and myself, Ang, and we’re going to discuss Phil’s...

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Kickstarter Spotlight: Cortex Prime

I’ve been lucky enough to know Cam Banks for about six years, now. In fact, the first time I met Cam, I interviewed him about the then-brand-new Leverage RPG. I had no idea what I was doing, but he was kind enough to talk to me. Fast-forward to now...

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The Power of No

One of the worst pieces of GMing advice I ever gave myself was to always make sure the players were happy, even over my own happiness; to avoid saying No. This ridiculous piece of advice has lead to more campaign deaths in my career as a GM than I...

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