Girl by Moonlight Review
Posted by Jared Rascher | Mar 25, 2024 | Reviews | 0
Focusing Player Attention with Description
Posted by Josh Storey | Mar 22, 2024 | Game Mastering, GMing Advice | 0
Adventure Design: Intro and Outline
Posted by J.T. Evans | Mar 20, 2024 | Game Making, Game Mastering, GMing Advice | 0
Managing Your Digital Library
Posted by George PR | Mar 18, 2024 | Game Mastering | 0
Unbound Issue 3 (The Draw Fate) Breakdown
Posted by Tomas Gimenez Rioja | Mar 15, 2024 | General | 0
Gnomecast 185 – Taking Over
by Poddy Gnomington | Mar 27, 2024 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2024/03/GC_185_takingoverGMing_final.mp3 Ang, Jared, and JT get together on the mics to talk about all the ins and outs of taking over the GMing duties in an existing group. Links: Pathfinder Mini-Dungeon Tome D&D 5e Mini-Dungeon Tome Coriolis: The...
Read MoreGirl by Moonlight Review
by Jared Rascher | Mar 25, 2024 | Reviews
It’s become a bit of a meme for people to declare characters from different genres to be “magical girls.” Prince Adam lives his life, during the day, as an unassuming royal heir that hasn’t quite grown up enough to assume his full responsibilities, but when he holds his sword aloft and says “by...
Read MoreFocusing Player Attention with Description
by Josh Storey | Mar 22, 2024 | Game Mastering, GMing Advice
As the GM, you are your players’ eyes, ears, and other senses. The choices you make when describing your game literally build the way they perceive their characters’ world, and their perceptions of the world will determine their actions. When they latch onto the wrong thing, be it the goblin barkeep instead of the mysterious figure in the corner or the stale corner of bread instead of the bloody murder weapon, nine times out of 10, it’s a failure of description.
Read MoreAdventure Design: Intro and Outline
by J.T. Evans | Mar 20, 2024 | Game Making, Game Mastering, GMing Advice
Welcome to a series of adventure design articles that I’m going to publish over the course of the next many months. The idea for this series hit me hard while I was at the bus stop waiting to pick up my man-child. I’d gotten there about twenty minutes early, and the ideas just starting...
Read MoreManaging Your Digital Library
by George PR | Mar 18, 2024 | Game Mastering
An Infinite Digital Bookcase I can still remember the first roleplaying game that I got in the early 1990s, the Advanced Dungeons and Dragons Dungeon Masters Guide. The colorful cover with a roaring dragon and fiery wizard left an indelible mark in my memory. I have long since traded or donated...
Read MoreUnbound Issue 3 (The Draw Fate) Breakdown
by Tomas Gimenez Rioja | Mar 15, 2024 | General
In a similar manner to my articles in which I break down the articles from Arcadia that I used to write for Tribality, I now present you a series of breakdowns for the Unbound collection. Leon Barillaro has been kind enough to provide me with a copy of the issue for me to check out and review. In...
Read MoreGnomecast 184 – D&D and Me
by Poddy Gnomington | Mar 13, 2024 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2024/03/GC_184_DnDandMe_Final.mp3 In honor of D&D’s 50th Anniversary, a whole bunch of Gnomes get on the mics to talk about our history with this venerable game. Prepare for a little nostalgia and musings about this hobby we all...
Read MoreA Life Well Lived Review
by Jared Rascher | Mar 11, 2024 | Reviews
In older editions of D&D, traveling from one place to another was an activity governed by a lot of rules, but not governed by a lot of active input by the player characters. Depending on what books your DM was using, you would find out how many days it would take to get from one location to...
Read MoreHow To Make A Published RPG Setting Your Own
by Robert Adducci | Mar 1, 2024 | Game Mastering
The purpose of this article is to guide you through the process of making a published RPG setting your own. We’ll explore strategies for understanding the essence of the original setting, identifying areas ripe for customization, and seamlessly integrating your personal touches.
Read MoreGnomecast 183 – New Players, New Characters
by Poddy Gnomington | Feb 28, 2024 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2024/02/GC_183_Newplayers_final.mp3 Ang, JT and Senda chat about the logistics of adding new players to your groups and new characters to your games. Links: Mythulu Cards Xenolanguage Coriolis: The Great Dark Kickstarter Savage Worlds Science Fiction...
Read MoreCall of Cthulhu – Arkham Review
by Jared Rascher | Feb 27, 2024 | Reviews
The name Arkham has become entrenched in the public consciousness, even when people don’t know the origin of the name. When I mentioned what I was reviewing this week, my wife said, “Arkham, isn’t that an asylum?” Beyond providing the name of the infamous DC Comics institution, the recurring use...
Read MoreIngredients for a First Session of a Campaign
by Phil Vecchione | Feb 23, 2024 | Game Mastering, GMing Advice
My gaming group decided to end our most recent campaign and start up a game of Mutants in the Now . We just completed Session Zero, including character generation, and I now have two weeks to put together the first session. Over the decades, I have started many campaigns, and the first session is...
Read MoreThursday – TTRPG Review
by Tomas Gimenez Rioja | Feb 19, 2024 | Reviews
Thursday is a tabletop role playing game for 2-4 players of time loops, drama, and learning from your mistakes, inspired by Russian Doll I got a Thursday review copy while getting ready for my Time Traveling Panel for Big Bad Con 2023 with Sebastian Yūe. Thursday served as a brilliant piece to...
Read MoreThe Crusty Old Gnome: Midnight Refresh
by Walt Ciechanowski | Feb 16, 2024 | Game Mastering, General
In the shadow of night, I see the full moon rise, telling me what’s in store… — Whitesnake, “Still of the Night” Being creatures of the modern world, it can be difficult to get into a medieval...
Read MoreGnomecast 182 – Video Games to RPGs
by Poddy Gnomington | Feb 14, 2024 | General
Ang, Jared and Josh get together and talk about what we can take from video games and apply to the RPGs we bring to the table. http://misdirectedmark.com/wp-content/uploads/2024/02/GC_182_VideoGames_RPGs-Mixdown-1.mp3 Links: Jared’s Marvel Multiverse RPG Extended...
Read MoreIt Came From The Stew Pot
Gnome Stew do awesome things for everyone!
What Are People Saying?
What are people saying?
“I check Gnome Stew every day.”
Monte Cook, Monte Cook Games
Recent Articles
Our Products
Our Books for GMs
Through our partner Engine Publishing, we've published six system-neutral books for GMs, with over 28,000 copies sold. Available in print and PDF.
The Complete Game Master's Guide to Running Extraordinary Sessions
Click To Find Out More Unframed
The Art of Improvisation for Game Masters
Click To Find Out More Odyssey
The Complete Game Master's Guide to Campaign Management
Click To Find Out More Never Unprepared
The Complete Game Master's Guide to Session Prep
Click To Find Out More Masks
1,000 Memorable NPCs for Any Roleplaying Game
Click To Find Out More Eureka
501 Adventure Plots to Inspire Game Masters
Click To Find Out More
Through Encoded Designs
Through our partnership in the G.E.M. collective, many of the Gnomes are affiliated with creating products through Encoded Designs. Available in print and PDF.
Gnomes on Podcasts, even a Gnome Only Podcast!
Click To Find Out More Rockerboys and Vending Machines
Do you have what it takes to save Neon City in this 80s, neon, cyberpunk game?
Click To Find Out More Character Cache
Art by Matt Morrow, Characters By Encoded Gnomes
Click To Find Out More Hydro Hacker Operatives
Gnome Phil Vecchione's Dungeon World Hack About Water Rights
Click To Find Out More