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	<title>Comments on: Group Lovin&#8217; For Your Wiki</title>
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	<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki</link>
	<description>The Game Mastering Blog</description>
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		<title>By: kensanata</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-893</link>
		<dc:creator>kensanata</dc:creator>
		<pubDate>Mon, 16 Jun 2008 00:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-893</guid>
		<description>I like my wiki &amp; blog stuff as simple as possible. That&#039;s why I created http://campaignwiki.org/ – feel free to give it a try. Example wikis:

Shackled City:
http://campaignwiki.org/wiki/CompanyOfLanternStreet/HomePage

Burning Wheel:
http://campaignwiki.org/wiki/Krythos/HomePage

German Forgotten Realms:
http://campaignwiki.org/wiki/SohnDesSchwarzenMarlin/HomePage

Anyway, nothing fancy.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;893&#039;,&#039;kensanata&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I like my wiki &amp; blog stuff as simple as possible. That&#8217;s why I created <a href="http://campaignwiki.org/" rel="nofollow">http://campaignwiki.org/</a> – feel free to give it a try. Example wikis:</p>
<p>Shackled City:<br />
<a href="http://campaignwiki.org/wiki/CompanyOfLanternStreet/HomePage" rel="nofollow">http://campaignwiki.org/wiki/CompanyOfLanternStreet/HomePage</a></p>
<p>Burning Wheel:<br />
<a href="http://campaignwiki.org/wiki/Krythos/HomePage" rel="nofollow">http://campaignwiki.org/wiki/Krythos/HomePage</a></p>
<p>German Forgotten Realms:<br />
<a href="http://campaignwiki.org/wiki/SohnDesSchwarzenMarlin/HomePage" rel="nofollow">http://campaignwiki.org/wiki/SohnDesSchwarzenMarlin/HomePage</a></p>
<p>Anyway, nothing fancy.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('893','kensanata'); return false;">Reply</a> </div>
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		<title>By: dhelfman</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-641</link>
		<dc:creator>dhelfman</dc:creator>
		<pubDate>Tue, 03 Jun 2008 21:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-641</guid>
		<description>For my campaign, I organize absolutely everything with a Luminotes wiki at http://luminotes.com/

This includes characters, locations, maps, loot, links to the D20 SRD, etc. I even use it while I play, so if a player asks about something I don&#039;t have right in front of me, I can just do a search for it.

(Full disclosure: I develop the Luminotes personal wiki software.)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;641&#039;,&#039;dhelfman&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>For my campaign, I organize absolutely everything with a Luminotes wiki at <a href="http://luminotes.com/" rel="nofollow">http://luminotes.com/</a></p>
<p>This includes characters, locations, maps, loot, links to the D20 SRD, etc. I even use it while I play, so if a player asks about something I don&#8217;t have right in front of me, I can just do a search for it.</p>
<p>(Full disclosure: I develop the Luminotes personal wiki software.)
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('641','dhelfman'); return false;">Reply</a> </div>
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		<title>By: D&#38;D Monday morning speedlinking - wiki edition - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&#38;D books, RPG fun</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-613</link>
		<dc:creator>D&#38;D Monday morning speedlinking - wiki edition - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&#38;D books, RPG fun</dc:creator>
		<pubDate>Mon, 02 Jun 2008 05:25:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-613</guid>
		<description>[...] DNAphil from Gnome Stew was lovin&#8217; the wiki this week - good article. [...]&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;613&#039;,&#039;D&#38;D Monday morning speedlinking - wiki edition - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&amp;D books, RPG fun&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>[...] DNAphil from Gnome Stew was lovin&#8217; the wiki this week &#8211; good article. [...]
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('613','D&amp;#38;D Monday morning speedlinking - wiki edition - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&amp;amp;D books, RPG fun'); return false;">Reply</a> </div>
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		<title>By: Ishmayl</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-589</link>
		<dc:creator>Ishmayl</dc:creator>
		<pubDate>Sat, 31 May 2008 14:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-589</guid>
		<description>Actually, GM-only notes on wikis is just a matter of a certain template!  I&#039;m honestly starting to believe that wikis can do anything... weird...&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;589&#039;,&#039;Ishmayl&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Actually, GM-only notes on wikis is just a matter of a certain template!  I&#8217;m honestly starting to believe that wikis can do anything&#8230; weird&#8230;
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('589','Ishmayl'); return false;">Reply</a> </div>
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		<title>By: Snargash Moonclaw</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-585</link>
		<dc:creator>Snargash Moonclaw</dc:creator>
		<pubDate>Sat, 31 May 2008 01:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-585</guid>
		<description>I&#039;m curious about OP and I&#039;m looking at it but not sure up front whether it will support what I&#039;m considering doing down the road. I&#039;m posting my offline (D&amp;D 3.5) Home-brew development into the CBG wiki. I love the site for feedback, development ideas and help from other home-brew builders, etc. Much of what I&#039;m writing however is essentially &quot;DM&#039;s eyes only,&quot; contains a lot of behind the scenes &quot;spoilers&quot; that I won&#039;t want players to see. 

In about a year I&#039;ll be moving back to Denver where I can access a broad base of players I know and I want to unveil an on-line version of the setting in advance to begin prepping to run and get players involved in some of the interactive aspects of setting development. I&#039;ve noticed someone mentioned OP allows some way to flag for DM only or player access, but I&#039;m wondering how smoothly and flexibly that works - what it can and can&#039;t do. Ideally (and I may find nothing to fully implement this:) I would like to be able to grant partial access to specific material, e.g., someone playing a dwarf will be able to read a lot more about dwarven culture in Panisadore than other players. Different backgrounds may even produce conflicting information reflecting the character&#039;s perspective due to race, religion, location or other cultural influences. So I&#039;m looking for a great deal of flexibility in presenting the information once compiled in a single location for actual play separate from the &quot;development lab.&quot;  Any OP users care to input please?&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;585&#039;,&#039;Snargash Moonclaw&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m curious about OP and I&#8217;m looking at it but not sure up front whether it will support what I&#8217;m considering doing down the road. I&#8217;m posting my offline (D&amp;D 3.5) Home-brew development into the CBG wiki. I love the site for feedback, development ideas and help from other home-brew builders, etc. Much of what I&#8217;m writing however is essentially &#8220;DM&#8217;s eyes only,&#8221; contains a lot of behind the scenes &#8220;spoilers&#8221; that I won&#8217;t want players to see. </p>
<p>In about a year I&#8217;ll be moving back to Denver where I can access a broad base of players I know and I want to unveil an on-line version of the setting in advance to begin prepping to run and get players involved in some of the interactive aspects of setting development. I&#8217;ve noticed someone mentioned OP allows some way to flag for DM only or player access, but I&#8217;m wondering how smoothly and flexibly that works &#8211; what it can and can&#8217;t do. Ideally (and I may find nothing to fully implement this:) I would like to be able to grant partial access to specific material, e.g., someone playing a dwarf will be able to read a lot more about dwarven culture in Panisadore than other players. Different backgrounds may even produce conflicting information reflecting the character&#8217;s perspective due to race, religion, location or other cultural influences. So I&#8217;m looking for a great deal of flexibility in presenting the information once compiled in a single location for actual play separate from the &#8220;development lab.&#8221;  Any OP users care to input please?
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('585','Snargash Moonclaw'); return false;">Reply</a> </div>
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		<title>By: DarthKrzysztof</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-579</link>
		<dc:creator>DarthKrzysztof</dc:creator>
		<pubDate>Sat, 31 May 2008 00:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-579</guid>
		<description>Let me add my voice to the chorus praising Obsidian Portal. Having a campaign wiki out in the open &quot;forces&quot; me to be more creative, to fill in more blanks and attend all the little details that I might otherwise overlook or skip. My game is a better game because of OP!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;579&#039;,&#039;DarthKrzysztof&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Let me add my voice to the chorus praising Obsidian Portal. Having a campaign wiki out in the open &#8220;forces&#8221; me to be more creative, to fill in more blanks and attend all the little details that I might otherwise overlook or skip. My game is a better game because of OP!
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('579','DarthKrzysztof'); return false;">Reply</a> </div>
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		<title>By: tallarn</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-574</link>
		<dc:creator>tallarn</dc:creator>
		<pubDate>Fri, 30 May 2008 21:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-574</guid>
		<description>I&#039;m using Obsidian Portal for my new campaign, and I hope my players are happy to get involved in it.

I&#039;m aiming to keep a list of NPC&#039;s (including villains and who killed them), items, character sheets and some game notes on it. I think the wiki is going to be a nice easy way for all the players to get involved, if they want to.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;574&#039;,&#039;tallarn&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m using Obsidian Portal for my new campaign, and I hope my players are happy to get involved in it.</p>
<p>I&#8217;m aiming to keep a list of NPC&#8217;s (including villains and who killed them), items, character sheets and some game notes on it. I think the wiki is going to be a nice easy way for all the players to get involved, if they want to.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('574','tallarn'); return false;">Reply</a> </div>
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		<title>By: David Reese</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-571</link>
		<dc:creator>David Reese</dc:creator>
		<pubDate>Fri, 30 May 2008 20:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-571</guid>
		<description>My group just started trying out Universalis, from Ram&#039;s Head Publishing.  It&#039;s a pretty neat system, and the process of collectively creating a world that you described happens in every game.  It&#039;s a nice break from running a more traditional game, and you get the richness of contributions from everyone bumping into one another in interesting ways.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;571&#039;,&#039;David Reese&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>My group just started trying out Universalis, from Ram&#8217;s Head Publishing.  It&#8217;s a pretty neat system, and the process of collectively creating a world that you described happens in every game.  It&#8217;s a nice break from running a more traditional game, and you get the richness of contributions from everyone bumping into one another in interesting ways.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('571','David Reese'); return false;">Reply</a> </div>
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		<title>By: DNAphil</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-566</link>
		<dc:creator>DNAphil</dc:creator>
		<pubDate>Fri, 30 May 2008 17:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-566</guid>
		<description>It has been my experience at both work and home, that wiki collaboration is a very slow process to implement.  The first things everyone learns with the wiki is documentation, and for most people that is as far as they progress. 

Reaching collaboration is very tricky, and in many ways needs its own mini-social contract, to govern how things will be done, who writes the main body of text, who will make edits, what kind of edits can one make to a block of text, etc. 

My advice if you want to reach true collaboration, is to do a few Google searches on wiki collaboration. There are a few good articles out there that talk about how to get collaboration going for your wiki.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;566&#039;,&#039;DNAphil&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>It has been my experience at both work and home, that wiki collaboration is a very slow process to implement.  The first things everyone learns with the wiki is documentation, and for most people that is as far as they progress. </p>
<p>Reaching collaboration is very tricky, and in many ways needs its own mini-social contract, to govern how things will be done, who writes the main body of text, who will make edits, what kind of edits can one make to a block of text, etc. </p>
<p>My advice if you want to reach true collaboration, is to do a few Google searches on wiki collaboration. There are a few good articles out there that talk about how to get collaboration going for your wiki.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('566','DNAphil'); return false;">Reply</a> </div>
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		<title>By: of Dice and Dragons &#187; Use a Wiki for your Gaming Group</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-565</link>
		<dc:creator>of Dice and Dragons &#187; Use a Wiki for your Gaming Group</dc:creator>
		<pubDate>Fri, 30 May 2008 17:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-565</guid>
		<description>[...] folks over at Gnome Stew posted today about using a Wiki for your gaming group in their post: Group Lovin’ For Your Wiki. After covering the basics of what a wiki is they dive into the uses for your campaign and start by [...]&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;565&#039;,&#039;of Dice and Dragons &raquo; Use a Wiki for your Gaming Group&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>[...] folks over at Gnome Stew posted today about using a Wiki for your gaming group in their post: Group Lovin’ For Your Wiki. After covering the basics of what a wiki is they dive into the uses for your campaign and start by [...]
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('565','of Dice and Dragons &amp;raquo; Use a Wiki for your Gaming Group'); return false;">Reply</a> </div>
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		<title>By: Scott Martin</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-561</link>
		<dc:creator>Scott Martin</dc:creator>
		<pubDate>Fri, 30 May 2008 15:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-561</guid>
		<description>That&#039;s a good list of a wiki&#039;s advantages.  While the current campaign (and a few previous ones) have had wikis available, they&#039;ve never become a big part of our group&#039;s focus.  It&#039;s really shining at the moment, as we&#039;re adding one player-- by pointing him at the wiki he gets a good pool of information, and since he knows we created what&#039;s up there, he&#039;s encouraged to add his own twist to things.

Unfortunately, group session notes are a lost cause in our group-- I tried encouraging collaborative notes on the wiki afterwards, but found the burden was still on me, whether as player or GM.  I decided that as nice as it would be to have the notes, it wasn&#039;t worth the time.  We can always revisit the decision again if there&#039;s a passion for notes and volunteers...&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;561&#039;,&#039;Scott Martin&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>That&#8217;s a good list of a wiki&#8217;s advantages.  While the current campaign (and a few previous ones) have had wikis available, they&#8217;ve never become a big part of our group&#8217;s focus.  It&#8217;s really shining at the moment, as we&#8217;re adding one player&#8211; by pointing him at the wiki he gets a good pool of information, and since he knows we created what&#8217;s up there, he&#8217;s encouraged to add his own twist to things.</p>
<p>Unfortunately, group session notes are a lost cause in our group&#8211; I tried encouraging collaborative notes on the wiki afterwards, but found the burden was still on me, whether as player or GM.  I decided that as nice as it would be to have the notes, it wasn&#8217;t worth the time.  We can always revisit the decision again if there&#8217;s a passion for notes and volunteers&#8230;
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('561','Scott Martin'); return false;">Reply</a> </div>
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		<title>By: Micah</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-559</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Fri, 30 May 2008 14:36:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-559</guid>
		<description>Once again, I have to pimp Obsidian Portal ( http://www.obsidianportal.com ).  We built it from the ground up as a campaign content management system.  It has a built-in wiki, but also has some specialized tools for managing characters, as well as a blog (the Adventure Log) for a chronological view of your adventuring.

Another neat feature is the ability to have GM-only information on each wiki page, blog post, or character.  It appears on the same page, but only for the GM.  This is a BIG help when adding secret plans and such.

Plus, it has the added benefit of the surrounding community of campaigns.  You can easily solicit and receive feedback from fellow GMs and players.

On getting your players to contribute, the current favorite is bribery :)  Just give out some bonus XP to anyone who writes up an NPC or adds an adventure log post.  It seems to work pretty well.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;559&#039;,&#039;Micah&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Once again, I have to pimp Obsidian Portal ( <a href="http://www.obsidianportal.com" rel="nofollow">http://www.obsidianportal.com</a> ).  We built it from the ground up as a campaign content management system.  It has a built-in wiki, but also has some specialized tools for managing characters, as well as a blog (the Adventure Log) for a chronological view of your adventuring.</p>
<p>Another neat feature is the ability to have GM-only information on each wiki page, blog post, or character.  It appears on the same page, but only for the GM.  This is a BIG help when adding secret plans and such.</p>
<p>Plus, it has the added benefit of the surrounding community of campaigns.  You can easily solicit and receive feedback from fellow GMs and players.</p>
<p>On getting your players to contribute, the current favorite is bribery <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Just give out some bonus XP to anyone who writes up an NPC or adds an adventure log post.  It seems to work pretty well.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('559','Micah'); return false;">Reply</a> </div>
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		<title>By: LordVreeg</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-551</link>
		<dc:creator>LordVreeg</dc:creator>
		<pubDate>Fri, 30 May 2008 13:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-551</guid>
		<description>We end up with one (at least) laptop per player.  The only person with any pwper in front of them is me.  And since we placed all the rules and setting notation on a pbwiki (http://celtricia.pbwiki.com/) a few years ago, even though we have our own spells, rules, etc, everyone just keeps a tab open on the site.  SO the wiki is really useful as a better rulebook in play.  Takes up no space, everyone can look at the same thing at once, etc.
Moreover, after the session, collaboration is easier there.  PLayers collaborate on notes, changes they want to make, etc.  Since my gamers are in their early 40&#039;s for thr most part, this has been a huge boon to collaboration.
A younger version of myself was a miser for information, but by openning up the players to the system and allowing them to edit and help, it has become everyone&#039;s game.  The players as much as myself.

Above, Ish talks about the CBG wiki, where many members put up their settings, aided by those more technically savvy, and get instant feedback on the &#039;talk&#039; pages.  No better way to sharpen a setting than to have other game creators helping.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;551&#039;,&#039;LordVreeg&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>We end up with one (at least) laptop per player.  The only person with any pwper in front of them is me.  And since we placed all the rules and setting notation on a pbwiki (<a href="http://celtricia.pbwiki.com/" rel="nofollow">http://celtricia.pbwiki.com/</a>) a few years ago, even though we have our own spells, rules, etc, everyone just keeps a tab open on the site.  SO the wiki is really useful as a better rulebook in play.  Takes up no space, everyone can look at the same thing at once, etc.<br />
Moreover, after the session, collaboration is easier there.  PLayers collaborate on notes, changes they want to make, etc.  Since my gamers are in their early 40&#8217;s for thr most part, this has been a huge boon to collaboration.<br />
A younger version of myself was a miser for information, but by openning up the players to the system and allowing them to edit and help, it has become everyone&#8217;s game.  The players as much as myself.</p>
<p>Above, Ish talks about the CBG wiki, where many members put up their settings, aided by those more technically savvy, and get instant feedback on the &#8216;talk&#8217; pages.  No better way to sharpen a setting than to have other game creators helping.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('551','LordVreeg'); return false;">Reply</a> </div>
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		<title>By: Ishmayl</title>
		<link>http://www.gnomestew.com/tools-for-gms/group-lovin-for-your-wiki/comment-page-1#comment-550</link>
		<dc:creator>Ishmayl</dc:creator>
		<pubDate>Fri, 30 May 2008 12:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=145#comment-550</guid>
		<description>Great article - much love for the wiki here.  My group has been using the wiki on my site for the last 2 years to keep easily up-to-date character sheets, adventure logs, treasure lists, etc.  I, as the GM, even have a function so that I can set up completely private GM notes by adding admin-only tags to certain entries.  Wikis are supreme.

In the past 3 months or so, the wiki has been finding very new use for people to post their full settings on as well.  You&#039;ll find nothing but love for the wiki at the CBG! :)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;550&#039;,&#039;Ishmayl&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Great article &#8211; much love for the wiki here.  My group has been using the wiki on my site for the last 2 years to keep easily up-to-date character sheets, adventure logs, treasure lists, etc.  I, as the GM, even have a function so that I can set up completely private GM notes by adding admin-only tags to certain entries.  Wikis are supreme.</p>
<p>In the past 3 months or so, the wiki has been finding very new use for people to post their full settings on as well.  You&#8217;ll find nothing but love for the wiki at the CBG! <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('550','Ishmayl'); return false;">Reply</a> </div>
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