Posts Tagged by wugm
| January 28, 2011 | Posted by Phil Vecchione |
Lets face it, if you are a total improv GM or an uber-prep GM, game mastering is work; more work than being a player. Considering that most of us do not make a living GMing, and have other jobs and responsibilities, why would we want to take on more work in our lives? There must be a reason we accept the responsibility and work of creating a game and running it session after session. So dim the lights, light some incense, and let’s do some…












