Posts Tagged by worldbuilding
| November 8, 2011 | Posted by Martin Ralya |
Gnotes from Gnome Stew HQ RPG Mapping Software For many years, I’ve felt like I wasn’t a true gamer because I didn’t have a world I’d been building since I was a little kid. I’ve built pieces of worlds, and helped write plenty of worldbuilding fiction, but never had a world all my own, like so many gamers do — one that I’d been adding to, bit by bit, until it became a rich and interesting place. A couple weeks back, that changed. Fellow gnome…
| February 16, 2011 | Posted by Martin Ralya |
Most editions of D&D have featured a spell called speak with dead (which I’ll call Speak with Dead for readability) that allows the caster to, for the span of a brief conversation, talk to a corpse. In D&D, it’s a pretty minor spell — cool, but it’s got nothing on flinging fireballs and waving around your finger of death. Except here’s the thing: Speak with Dead would change the world. And not just a little — it would change the world a lot. Changing the…












