Posts Tagged by why all the surfing refernces

GMingAdvice01

Based on Nojo’s comment, which alerted me to the idea of player wish lists, and Matthew’s excellent article, Improve Your Game Guaranteed, talking about treasure and loot, I got to thinking about 4e’s use of player wish lists.  Though I’ve never run a 4e game, and I’ve only played in a game or two at conventions, there are a lot of fun elements to it. One of those elements is the use of a Player Loot Wish List. The Concept At the beginning of each…