Posts Tagged by wandering monster

d10-plus-d10-random

For my Bleakstone hex crawl, I decided I wanted a random encounter system that met the following criteria: Simple Conforms roughly to the baseline 1/6 chance of an encounter/day in Basic D&D Can be weighted by terrain, region, PC activity, etc. Not entirely predictable by my players I couldn’t find a system like that in any of my books, or online, so I built one. The spectrum My baseline was Labyrinth Lord’s system (which is the same as Moldvay Basic D&D, which LL clones): Roll…