Posts Tagged by tools

Gnome Rodeo

It’s a new year, 2016, and that means it’s a great time to dig in and find something new for your game. The end of the year – with holidays, travel, and multiple obligations – is often tumultuous for a social activity like gaming, but the new year is a time to refresh and rededicate to the hobby in a new way. In the new year, we should all look into new ways to add something unique to our gaming. Find New Sources Of Inspiration […]

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Our sixth system-neutral book for GMs, Focal Point: The Complete Game Master’s Guide to Running Extraordinary Sessions, will be available for preorder in early July — but in the meantime, how about another preview? If you missed the initial announcement, which includes the gorgeous cover illustrated by Juan Ochoa (with graphic design by Darren Hardy and art direction by John Arcadian), fear not! Take a peek at it now. Let’s talk interior artwork! Focal Point was art directed by our own John Arcadian — who, […]

Crock Pot

For Black Friday/Cyber Monday, we’ve knocked 25% off of all of our titles on DriveThruRPG. This discount applies to single products only, not bundles, but it’s essentially the best bundle discount we offer…except you can mix and match whichever products you’d like. This is also the first time we’ve offered a discount on our newest book, Unframed: The Art of Improvisation for Game Masters. This sale will run from now through sometime on Tuesday, December 2. Happy Thanksgiving, and happy gaming from Engine Publishing!

Scrivener logo

Here at the stew more than a few of us are fans of Scrivener, not just as a writing tool but also as a gaming prep tool. In particular, I’m a big fan of its innovative corkboard and ability to free form ideas–“Scrivenings”–into any order you’d like on the fly. The ability to customize the sections to hold custom information, such as character or location data, is also a big draw. As is normally the case this time of year, Literature & Latte are having a […]

GMingAdvice03

You’ve heard of “using the whole buffalo,” right? The idea that if you’re going to kill a buffalo, you should respect the buffalo by making every bit of it useful: eating the meat, tanning the hide, making stuff from its bones? When your players hand you their character sheets, think of each of those character sheets as a buffalo. Then, mix your analogies: Everything on your players’ character sheets is a flag. A what now? A flag, gaming-wise, is this (courtesy of our woefully out-of-date […]

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“I think of myself as an experienced and veteran GM, but this book had new, exciting, and most importantly useful things to teach me.” — Age of Ravens review“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review If you’ve been waiting to preorder Gnome Stew’s latest book, Unframed: The Art of […]

guides

Gnome Stew reader Max sent us this article request, and it piqued my interest (thanks, Max!): Hi there. I’ve been an avid Gnome Stew reader for some time now. You guys have a lot of excellent advice and suggestions that have been infinity useful in my gaming. Anyway, my question/suggestion is thus; do you have any advice on writing a world bible or players guide for a homebrew setting? Just general advice on editing, how much fluff is too much or too little, format suggestions, […]