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Award-Winning GMing Advice

Gnome Stew won the silver ENnie Award for Best Blog in 2011 and 2010 -- thank you for your support! Online since 2008, we've published 1,110 articles packed with GMing tips and advice, as well as two books for GMs. Our top 30 articles make a great starting point for new readers.

"I check Gnome Stew every day." -- Monte Cook
"fantastic blog for game masters, dungeon masters, and rpg fans" -- Wil Wheaton
"If you aren’t reading Gnome Stew, you’re missing out." -- Wolfgang Baur

Super Heroes: the Most Narrative Genre?

The supers genre seems fairly straightforward. Discussions of themes and ages aside, most supers games and campaigns follow a fairly standardized set of plot structures. Oddly though, in the unassuming supers game lies some potent forms of player narrative control. Chief among these is the PC origin story. In the supers origin story, the player generally gets to dictate the way in which the PC gained or discovered their ...

High Tech and Secret Identities

Clem had a question in the Suggestion Pot: Supers gaming: In a world with ubiquitous security cameras, DNA analysis that can identify someone from a skin cell scraped from their knuckle by an evildoer's five o'clock shadow, image and profile matching software, huge fingerprint and medical ID databases, easy wiretapping and bugging etc.; how does an enterprising vigilante protect his/her/their/its secret identity? I just finished an interesting book, Superpowers ...

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