Posts Tagged by suggestion pot article

GMingAdvice01

The Gnome Stew suggestion pot has 2 questions about a tricky situation that comes up every so often. Parties and gaming groups that have grown too big. This is something I just finished dealing with in my current gaming group, so I thought I would tackle the issue. The first comment was from Zaraphina: Zaraphina I’m a fairly new DM with a problem. I have a HUGE PARTY. I’m not exaggerating. My whole party is about 13 people, with 7-10 showing up regularly. It’s sort…

GMingAdvice012

Sometimes the journey ends painfully: a character falls to the evil overlord, the fall that no one could survive winds up being surprisingly accurately titled. In those cases, you can turn to your system and start working in a new character. It’s a common event that most GMs learn to handle. Other times, it isn’t the character that leaves the journey, but a player around the table. That can be much trickier to deal with. brcarl asked: One of my groups is dealing with an…

GMingAdvice012

Scarecrow dropped this little nugget into the Gnome Stew Suggestion Pot, and it’s a great topic. Someplace I think we’ve all been as GMs. "Last night I finally ran my first game of Star Wars Saga. Everything was in place. I knew the rules, I knew the scenario. I was ready for them to fail as well as succeed. I was prepared to say ‘yes’ to the players and let them go off at a tangent rather than railroad them. The game was as dull…

GMingAdvice01

In the Suggestion Pot, BryanB wrote:  I was wondering if any of the gnomes have played Savage Worlds Explorer’s Edition and what your thoughts about the system are. Also, what setting books have you used and which ones are your favorites? Since I’m pretty much the Savage-in-Residence (“Call me SIR”), I’ll field this one…  But I have to thank the Savage Worlds Yahoo Group for their assistance in pointing out some of the many gems in this system. Savage Worlds is my favorite game, and…

GMingAdvice012

In many ways, level drain is one of the most devastating attacks in D&D and has been from the very beginning. Fighting an Orc and dying can be a chance to try out a new character, being raised from the dead has few consequences in recent editions (if you pay enough), but level drain is still terrifying. A bad saving throw or two can undo months of adventuring. I’m writing about level drain in response to brcarl’s suggestion pot question from last year. I’d like…

GMingAdvice03

Over in our Suggestion Pot — the section of Gnome Stew where you can request articles — Crushnaut related the following problem: The game started off well. Everyone seemed excited about playing, but now I get the feeling that my player’s interest has waned, although they do not seem to want to admit it. I ask the players if they are enjoying the game and they tell me, “YES! It is great!” But, then during the games they do not seem to pay attention. They…

GMingAdvice01

Matt Cruikshank has a long, passionate article request in the Suggestion Pot. Hop over and read it in full if you like. One element I’ll seize on is discussing open source/creative commons games. John Kim maintains links to a vast number of free RPGs. Among them are a subset of open and licensed games, conveniently gathered together as open gaming examples. Eleven open games are highlighted at that link, and many more exist out in the wild. (For example, one of my favorite systems is…