Posts Tagged by sine qua non

GMingAdvice03

Here’s something that is important for the whole group to pay attention to: Character Roles. The best description of the problem I have read came from Fang Langford when he was working through his description of Scattershot a few years ago. At the time he called it Sine Qua Non, Latin for “without which not”. [The current version is here.] It is important to clearly label the core– whatever part of your character that is required to be the character you envisioned– the part that…