Posts Tagged by sharing

GMingAdvice05

In a nice bit of synergy, I composed this piece before Matt’s excellent article on Alan DeSmet’s GameScience Dice Analysis, so it continues the die theme nicely. Unfortunately, this article doesn’t have nearly the comprehensive analysis (or fancy charts) that Matt’s did. Soldier on, I say! The question — and potential solutions — posed today revolve around the sharing of dice: Friendly gesture to the unprepared or sacred taboo to never be discussed? It’s Only Weird if it Doesn’t Work Gamers are a superstitious lot,…

GMingAdvice01

Troy’s article on Dave Arneson and Scott’s article on rethinking your play group got me percolating on ways that players can benefit from a change of pace and constant involvement in the game. So, while I don’t prefer to pop 2 Johnny’s Fives back to back, it seemed like the best format for this. Without further adieu, here are five ways to keep your players involved and shove some of your work off onto them. 1. Play the bad guys when a character dies. I…