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Award-Winning GMing Advice

Gnome Stew won the silver ENnie Award for Best Blog in 2011 and 2010 -- thank you for your support! Online since 2008, we've published 1,110 articles packed with GMing tips and advice, as well as two books for GMs. Our top 30 articles make a great starting point for new readers.

"I check Gnome Stew every day." -- Monte Cook
"fantastic blog for game masters, dungeon masters, and rpg fans" -- Wil Wheaton
"If you aren’t reading Gnome Stew, you’re missing out." -- Wolfgang Baur

My Improv Game Setup – An Article With Waaaay Too Many Pictures

On my last post about running an Improv game, Toldain asked if I could share my setup for Improv games. Since I run a lot of convention games, I thought the best way to share the setup would be to do a photo filled post showing exactly what is in my setup. It all starts with a box . . . THE BOX I usually carry a courier bag to conventions, ...

Will Tabletop Roleplaying Survive?

This wasn’t the article I intended to write today. I intended to write my long overdue Realms of Cthulu review, since I played Savage Worlds with Sean Preston and Sean Patrick Fannon at Con On The Cob and now feel familiar enough  with Savage Worlds to review it. But Martin’s article got me thinking, which is always a mixed blessing, and I got this one big question ...

A Cliché At The Gaming Table Isn’t Necessarily Cliché

Recently, a friend of mine said they were tired of  “righteous paladins, knights in  armor that have dragons on them, mentally tortured vampires, orphaned revenge seeking samurai, the “chosen ones” or every lone wolf character EVAR in role playing games”.  Yeah, those are pretty standard characters in a lot of games, and as stereotypes go they are pretty cliché. But then I got thinking, what is so wrong ...

What GMs Can Learn From Gaming Comics

Aside from Role Playing Games, one of my favorite pastimes is reading comics. Specifically, webcomics. More specifically, Role Playing Game related web comics. There are a slew of gaming webcomics out on the world wide inter-tubes and they have unique takes on gaming. Some look deep at the mechanics of the targeted game and integrate them into the core concept of the comic. Some merely run parallel ...

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