49.png
 

Award-Winning GMing Advice

Gnome Stew won the silver ENnie Award for Best Blog in 2011 and 2010 -- thank you for your support! Online since 2008, we've published 1,109 articles packed with GMing tips and advice, as well as two books for GMs. Our top 30 articles make a great starting point for new readers.

"I check Gnome Stew every day." -- Monte Cook
"fantastic blog for game masters, dungeon masters, and rpg fans" -- Wil Wheaton
"If you aren’t reading Gnome Stew, you’re missing out." -- Wolfgang Baur

Campaign Mashups

Every year I’ve written a garage sale article for The Stew in which I toss out all the campaign ideas I’ve had during the year that I’m unlikely to get to in the near future. It seems that many of The Stew’s readers have a similar overabundance of ideas, since every year the garage sale article gets comments from readers detailing their own campaigns that aren’t likely to ...

Why I Love Coming Up With Names

I love names. As a player, naming my character is one of my favorite aspects of character creation. It usually shakes out one of two ways: I hit on the perfect name right away and it instantly helps me define the character. Sometimes this comes at the end of the process, sometimes at the start (it's better at the start). I agonize over choosing a name. I try real names, random ...

Endless fields of sheep

I've stumbled on a number of interesting posts that I have to share with you. Pastures of Green There's been a whirlwind of cool new settings and thought about settings out there recently. I can't imagine what would have everybody scrambling to update and create new worlds. Well, maybe if I stretch myself I can think of something... Troy here at the Stew has a couple of posts about Remaking ...

D&D Burgoo: Making a Setting Your Own

Want to know the secret to making a game world or setting your own? Whether you’re using a published setting or brewing your own homeworld for adventures, the key is creating an organization that’s unique to your game. Simple, huh? One organization of your creation makes all the difference. But why? 1) It gives you mastery over a segment of the world. I’m not going to learn ...

,