Posts Tagged by setting

midgard

A bit less than a year ago I wrote about the patronage project for Open Design’s Midgard Campaign Setting, which has now been released by Kobold Press ($39.99 softcover + PDF). I was offered a review copy, and as a fan of Wolfgang’s work and a GM with a hearty appetite for fantasy campaign settings, I gladly accepted. Midgard already sounded like it would be my kind of setting book a year ago when I first heard about it, and it is. Like most of…

isle-map

This is the second article in my rather widely-separated series on three Lamentations of the Flame Princess products for GMs. The first was about Carcosa, a sci-fi/fantasy sandbox setting that would work equally well for D&D (and related games) or Call of Cthulhu; the third will be about Zak Smith’s Vornheim (which Phil reviewed last year). As with Carcosa, I received a free copy of Isle directly from LotFP. Like my take on Carcosa, this isn’t a review — it’s a spotlight on Isle of…

time-dragon

Looking back at the first game you played, or GMed, can be illuminating, and as evergreen gaming questions go, “What was your first RPG?” is a good one. But another equally interesting question tends to go unasked — so I’m going to ask it here: What was the first setting you ran a game in? And as a follow-up: How has that setting influenced your GMing since then? The first setting you ever experienced as a gamer is also a good one to consider, but…

GMingAdvice05

With our regular game canceled last week, we tried out a game that has been neglected on my shelf for too long. The game was In A Wicked Age. It features a short rulebook, simple character sheets, and seemed perfect for a fill in game. We got started a little late, didn’t get all the characters tied together, and quit a few scenes before we reached the end–but it was a fun experiment anyway. Here are some key elements that might work for you, whatever…

GMingAdvice01

So stop me if you’ve heard this one before: A Dragonblooded paladin who is trying to make a more noble name for his people, a shadowy thief/assassin Eladrin kicked out of his people for his devious ways, a high ranking human cleric of pelor  fresh from the convent, and a tiefling warlock with a dark past walk into a tavern where a man in a corner gives them a simple mission to track down something, setting them on a long quest which leads them to…

GMingAdvice05

Back in January, I wrote about using PC backgrounds as a campaign roadmap, and I’ve been putting a version of that concept into practice in my current Star Trek game. It’s been fun and it’s saved me time, so I thought it might be useful to you. Specifically, I used a version of the Three Things approach created by the Stew’s own Don Mappin: I asked my players for three things they want to see or do in the game, plus three NPCs I can…

timedr

When I think back over 20-plus years as a gamer, only a few gaming products have ever felt truly magical to me. Two, to be precise. Oh, there have been LOTS of standouts — awesome products that have given me years of enjoyment and shaped how I game, and, by extension, that have played a role in making some of my best memories with friends. Which is a pretty fucking high bar for quality, when you think about it. So what’s the difference between that…