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GMingAdvice05

In the suggestion pot, Clem asks How about an article on ways to handle sense/detect type rolls? The spectrum goes from “player knows what attribute to roll against, what number is needed for success, and what is being checked for” to “player knows attribute only” to “just roll the dice” to “gm rolls openly” to “gm rolls secretly” to “gm rolls before the session and applies the result if/when needed”. Perhaps some discussion on which methods players are likely to accept and when to use…