Posts Tagged by scene
| June 23, 2011 | Posted by Walt Ciechanowski |
Should players expect that all scenes/encounters be defeatable? I don’t play D&D and its derivitaves all that often but when I do I notice that players tend to approach every encounter with an expectation that their character sheets have enough on them to get through it. If a monster or monsters confront the characters, the question is often not “should we face this or flee” but rather “how many rounds will it take us to defeat it?” That’s not to say that balanced encounters aren’t…
| May 3, 2011 | Posted by Walt Ciechanowski |
Driftwood: Hard and Soft Scenes is the first in a line of articles that highlights an aspect of a particular RPG and looks at how it can be applied to other RPGs (see Drift in Gnomenclature). It’s also probably the title of a porn movie. Adventures in 7th Sea use a scheme of “hard scenes” and “soft scenes.” Hard scenes are encounters that need to occur through the course of an adventure. For example, if your adventure begins with an NPC coming to a local space station to…












