Posts Tagged by Rules-Heavy
| September 13, 2010 | Posted by Kurt "Telas" Schneider |
Back in July, renner complimented us, rubbed the Gnome, and posted this on the Suggestion Pot. I’ve been playing/GMing a rules-heavy RPG system (Gurps), and now I’m moving towards FATE RPG, which is a very rules-light system. So, my suggestions for articles are: 1 – How can a rules-heavy GM adapt to a rules-light game? 2 – How do you handle a narrative combat? Since we always respond to compliments, Gnome rubs (and for future reference, renner: bribes), Martin handled the narrative side of the…












