No, this article is not about Ronnie, Bobby, Ricky and Mike...
Any successful roleplaying game will eventually have a new edition. No matter how well-written an RPG is, there will always be room for improvement. Broken rules, unanticipated needs, rules expansions, errata, clunky systems, etc. can make a new edition attractive to fans of the game.
However, a question always accompanies a new edition; namely, how closely should a new ...
Fang asks, What Makes the Perfect Gamemaster?. It is having fascinating world, scenarios and characters? Being able improvise, but not railroad? Perhaps if one lets players act whenever / however they like? I’m a big proponent for keeps things moving; is that it? Maybe a perfect gamemaster can handle a split party with perfectly equal spotlight time? Memorizes all the rules? Is fair to the players but not ...
When I played my first tabletop role playing game it was an experience that I instantly enjoyed. I and my friends immersed ourselves into a world of imagination that I still to this day find intoxicating. We spent all day telling a collective story of our characters exploring a dungeon, and although the storyline was cliché compared to the RPG sessions that I am involved in today the ...
It seems Hamlet had a less vexing decision than the one that seemingly faces many DMs of Dungeons and Dragons. Namely, do I switch to the new fourth edition of the game, or stick with the version I’m playing?
I think it’s fair many factors will go into your thinking. Here’s what I’m weighing, right now.
Cost
The biggie. At $104.95 msrp for the three core rulebooks, this ...