Posts Tagged by rule-breaker
| July 16, 2009 | Posted by Kurt "Telas" Schneider |
Rule-Breaker Cards My previous article on rewards mentioned ‘rule-breaker cards’ (also known as ‘swash cards’ or ‘adventure cards’). Put simply, a rule-breaker card is a one-shot exception to the normal rules of the game. Some gamers find that they add a welcomed element of chaos and opportunity to the game, and provide everyone with a ‘spotlight moment’. But some gamers don’t like that they also mess with established tactics, and may apply to the NPCs as well. Rule-breaker cards are nothing new, although they may…
| July 13, 2009 | Posted by Kurt "Telas" Schneider |
What’s your party fighting for? Traditional RPGs like D&D reward the party for overcoming obstacles and defeating foes. Many modern RPGs reward the party for advancing the plot, playing to character traits or goals, or even for losing a challenge (Dogs in the Vineyard). Some groups simply give a standard reward each session. Why is this important? Because your players will work hard to earn those rewards, and you can use them as incentives to create the game that you feel will work best for…












