Posts Tagged by prepwork
| February 1, 2012 | Posted by John Arcadian |
“Is professor Yell doing this now, or wait, when did I plan to have him introduce that plot point. Oh crap, I was supposed to have the spider queen attack the group after they got the idol, not beforehand. Shoot! Who was it that sent the quicklings after the grey ladies!” My latest game is NPC heavy, and almost all of the NPCs are politically motivated in some way or another. This puts an extra bit of importance on NPC actions and when they occur.…
| October 20, 2010 | Posted by John Arcadian |
I just got finished with my stint at Con on the Cob. I and the other gnomes, who schlepped it out to Ohio for the convention, had a blast. By and far one of the best moments of the convention for me was the total improv game I ran on Sunday. The title of it was “WHOSE GAME IS IT ANYWAYS” and the description read like this: “Ever feel like watching the Game Master wriggle? Well with this game you can. Absolutely nothing about this…
| June 25, 2008 | Posted by Patrick Benson |
Sometimes the GM must do non-game related tasks. As the GM your role extends beyond just running the game. You schedule the sessions, you organize the materials for your game, you approve supplements and verify character builds, and you need to provide the tools for the game. When you agree to be the GM you are agreeing to a second job. I’m not suggesting that you treat the GM role as work. It isn’t and it shouldn’t be. The role of a GM should be…












