Posts Tagged by physical space
| July 18, 2011 | Posted by John Arcadian |
I’ve been wanting to put up part 3 in my “Physical Space Of The Game” series for a while, but because of the subject matter the format of part 3 needed a little more than a post full of words and pictures. After acquiring some equipment and help, I finally got around to making this Video Gnoment. I had some issues with my camera telling me it was widescreen and not really being widescreen, so please forgive the slight issues with the video quality. I’m…
| February 15, 2011 | Posted by John Arcadian |
Ok, the last article I wrote on the physical space of the game was meant to be the one I’m writing now. I just got into a completely different mindset while writing the intro, and suddenly the intro was a full fledged article. In this article I want to talk about the revelation I had about the physical space of the game while my buddy was running a very last minute thrown together game. To get where this came from you’ll need about 4 sentences…
| February 1, 2011 | Posted by John Arcadian |
A buddy of mine started down the road to GMing for the first time a few months ago. While the games he has been able to run have been very short and thrown together in the minimal spare time that our lives allow, they’ve been great fun and an even greater source of ideas. Watching him go through the trials and tribulations of a newbie GM, and watching his fresh perspective on gaming elements, unmarred by too much engrossment with one particular play style or…












