Posts Tagged by pacing
| September 13, 2012 | Posted by Scott Martin |
Sometimes you need to remember to slow down and take a breath. Intermediate steps can provide a different sense of structured time. A scene is emphasized if it builds up and maintains dramatic focus. Unfortunately, exhortations to “play it out”, relying on the table to maintain dramatic narration and pacing, out often fall by the wayside. (How many of you have played in games where the rules recommend describing your actions in detail, but after a few sessions players report “I hit for seven damage”?)…
| June 21, 2012 | Posted by Guest Author |
Today’s guest article was written by John Fredericks, and addresses a topic every GM bumps up against periodically: time, and not having enough of it to do everything you want to do during a session. Thanks, John! Ever played in a session that just would not end? Maybe the GM just couldn’t bring things to a close, and you had work the next morning. At that point, you really didn’t care about the fourth owlbear. Or maybe it was a convention and you wanted to…
| March 19, 2009 | Posted by Scott Martin |
As a GM, pacing is one problem I often struggle to address. When you’re planning things out, you probably imagine how much time things are going to take. Then you get to the table and it doesn’t work out as you imagined at all. In recent sessions, the characters have been harassing and besieging a dwarf controlled city. Before the mission began, the players looked over the world map and sketched out a series of strikes, steadily moving up river into the mountain holds of…
| January 29, 2009 | Posted by Troy E. Taylor |
Timon and Salcheech tossed related questions into the Suggestion Pot, both dealing with gaming with 9- and 10-year-olds. Specifically, Timon was looking for advice on pacing games for that age group, while Salcheech was interested in scaling the game to that age range, as well as, whether morality lessons could be incorporated into the sessions. Interesting questions, and I think it’s great these Stew readers are introducing the game to players at that age. As long as their young players can do their sums and…












