Posts Tagged by osr

isle-map

This is the second article in my rather widely-separated series on three Lamentations of the Flame Princess products for GMs. The first was about Carcosa, a sci-fi/fantasy sandbox setting that would work equally well for D&D (and related games) or Call of Cthulhu; the third will be about Zak Smith’s Vornheim (which Phil reviewed last year). As with Carcosa, I received a free copy of Isle directly from LotFP. Like my take on Carcosa, this isn’t a review — it’s a spotlight on Isle of…

GMingAdvice03

I recently created a calendar for my fantasy hexcrawl, Bleakstone, and since it was a fun process and I’m pleased with how it turned out I thought I’d share it here. I wanted a calendar that was largely similar to the one we’re used to (the Gregorian calendar) without being identical, that evoked the flavor of the world, and which didn’t have any fussy bits — no leap years, no months with varying numbers of days, etc. Divide up the year After doing the math…

gspackage

In preparation for the release of the upcoming DCC RPG from Goodman Games, I recently acquired a set of GameScience dice. If you’re not familiar with GameScience, Col. Lou Zocchi, or why these dice are different from the dice you’re probably used to, these two GenCon 2008 video sales pitches by the colonel himself are a good place to start: part 1, part 2. Here’s the short version: GameScience is most famous for making precision-edge dice — razor-sharp, very lightweight, and with flat faces. The…

osmap

Ever since Troy’s article about running red box D&D for his kids at the end of January, I’ve been immersing myself in the OSR (Old School Renaissance). It’s been a ton of fun, and one aspect in particular has been some of the most fun I’ve had as a GM in years. Even though I started gaming with the Mentzer red box, I never fully experienced old school play in the most classical sense (a group of treasure hunters/tomb robbers go on dungeon crawls to…