Posts Tagged by opposition

GMingAdvice01

I hear people brag about their sandbox games. About how the players can have their PCs interact with the world in an unrestricted manner. How the gameworld is not bogged down with a plot that railroads the players, but instead the PCs encounter unique self-contained events that the PCs may investigate further or walk away from at any time. Every time I have played in a campaign advertised as a sandbox game the game itself was as boring as plain oatmeal. Yeah the PCs could…