Posts Tagged by oops
| September 20, 2012 | Posted by Don Mappin |
If only during the course of planning and play our games came with convenient warning signs like this. Sadly, since they don’t, you’ll just have to live vicariously through my own experience that, recently, included experiencing the feeling of impending termination from both sides of the screen. In reality neither of these are the end of the world, but certainly could have been handled better. The consideration of ending a campaign is not necessarily one to be wondered aloud in front of your players. Behind…












