Posts Tagged by new games
| February 6, 2013 | Posted by Martin Ralya |
The second annual NYNG challenge has ended, which means we have a bevy of blog posts about running new games to share with you! We had 12 posts this year, and a wide range of topics under the new game umbrella were covered. Thank you to all of the bloggers who wrote a post for this carnival, and I hope we’ll see you all again in 2014. Blog Posts about Running New Games You’ll find inspiration, tips, and clever ideas in these dozen posts: Babil…
| January 9, 2012 | Posted by Martin Ralya |
Welcome to the first annual New Year, New Game challenge! New Year, New Game (NYNG for short) is a new Gnome Stew venture — an annual challenge to GMs all over the world: Run a new game this year. New Year, New Game is an idea that we hope will catch on with gamers all over the world, much like GM’s Day did (it’s celebrated on March 4th every year). It has a simple mission: To inspire game masters to run at least one new…
| August 25, 2011 | Posted by Phil Vecchione |
Those who know me know that I am a polysystemist; a lover of multiple game systems (turns out poly-gam(e)-ist, means something else entirely). While I can remain faithful to a game system for about 6 months to a year, all games eventually are cast to the side for the “next game”. Those same friends also know that when it comes to game mechanics I am kind of lazy about learning them; relying much more on crafting a compelling story with the campaign setting, than memorizing…












