Illustrations vs. Descriptions: And the winner is . . .

As I've started to run more and more published settings and adventures, I find myself doing something new to my GMing style. I've been turning the adventure/setting/rule book to my players and just pointing to art that is built into the product. Using pictures to backup description isn't a new practice to me, but I usually try to first use a verbal description to hook the players into the ...

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