Posts Tagged by matrix

GMingAdvice05

One of the big GMing theory questions that constantly goes through my head is how to make important things stand out to the players. I’ve done a few articles in the past about how to do this. Still, I keep coming back to the concept and ways to do it better. While thinking about this the other day, one key concept keeps sticking in my head: If you want it to be remembered, it has to stick out. Put it in a red dress. Ok,…

This wasn’t the article I intended to write today. I intended to write my long overdue Realms of Cthulu review, since I played Savage Worlds with Sean Preston and Sean Patrick Fannon at Con On The Cob and now feel familiar enough  with Savage Worlds to review it. But Martin’s article got me thinking, which is always a mixed blessing, and I got this one big question in my head: Is tabletop roleplaying going to survive in the digital age? Roleplaying Is Relatively Young When…