Posts Tagged by loot

I don’t have anything against elves–especially not the Christmas kind. Everyday elves are tall and long lived, sometimes brooding or named Drizzt, but Christmas elves are a hard working, toy assembling people you can appreciate. They don’t hold a candle to the inventiveness that Krynn’s gnomes have… I’ve wandered off topic again, haven’t I? I was listening to the radio today, and they read a brief letter to Santa from a little girl who asked how he got presents to everyone in one night. While…

This is part two of a two part article. The first part, focused on non-magical treasure, can be found here. Part two is focused mostly on magic treasure. As discussed in part one, treasure is supposed to be an exciting part of most games, but it often boils down to “How many gp worth? Got it. Great!” or surreal laundry lists of items. This is the second set of seven tips to help make treasure a more exciting part of your campaign. Treasure as Clues:…

The post-combat treasure handout can be the most electric and exciting moment in a lot of RPGs, especially traditional dungeon crawl oriented campaigns, but it has one fatal flaw:  the nature of the treasure itself. All too often, treasure is codified and organized in a way that destroys a GMs carefully crafted sense of wonder and immersion. Instead, players are given a laundry list of coins and items as if they were neatly packaged and stacked like cordwood. “5 short swords, 6 suits of chainmail,…

I’ve got a little story for you today, it came from my last game session and it centers around the kinds of rewards we, as GMs, give to players. Sure there are rewards of straight in-game currency, there are rewards of items that boost the characters’ stats and abilities, and there are rewards of plot relevant items or information that help move the story along. There are also rewards that are fluffier and have less effect on the mechanical aspects of the game while increasing…

You know that excited feeling on Christmas morning, when you wake up to see what Santa’s elves gnomes helpers have made for you this year? GMs are lucky– they get to experience that joy several times per session! Just the glimmer in their eyes when a PC finally hefts the shiny new +2 Keen Icy Burst Axe… I get a lump in my throat just thinking about it. Of course, not every battle ends with characters gazing in awe at the One Ring amongst an…