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Intangible Rewards – Character Development

I've got a little story for you today, it came from my last game session and it centers around the kinds of rewards we, as GMs, give to players. Sure there are rewards of straight in-game currency, there are rewards of items that boost the characters' stats and abilities, and there are rewards of plot relevant items or information that help move the story along. There are also ...

Christmas Morning on the Battlefield

You know that excited feeling on Christmas morning, when you wake up to see what Santa's elves gnomes helpers have made for you this year? GMs are lucky-- they get to experience that joy several times per session! Just the glimmer in their eyes when a PC finally hefts the shiny new +2 Keen Icy Burst Axe... I get a lump in my throat just thinking about it. Of ...

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