Posts Tagged by Listen
| July 25, 2011 | Posted by Kurt "Telas" Schneider |
It’s easy to see a role-playing game as a one-way street; the flow of information is generally from GM to players. But the GM should also be collecting information on his players and their characters. If you’re paying attention to your players, you can really make the game fun for them. After all, the players are your primary audience. They’re also your opponents. You should go into each session with a solid idea of what they want, and what they are capable of. How? Glad…












