Posts Tagged by legacy

GMingAdvice05

GM’s create. It could be a great scene, an adventure, a campaign, a setting, or a game system. By the nature of our role we create, and we share our creations be it with just our gaming group, the local gaming community, or perhaps with the world. In this way we create a legacy as our creations live on through those that read and play the things we create. This is an unexpected result of being a GM, but perhaps we can use it to…

Inspiration for our games surrounds us in many forms and traditional media is particularly rich in ideas. These also serve as test beds for what one ought to do or not do in narrative storytelling. In this case, Tron: Legacy has more than a few nuggets we can learn from. Fair warning: Spoilers ahead! Retro is Chic Over the past decade retros, retreads, and reboots have been all the rage. From entire franchises (James Bond, Batman) to scratch-your-head “what were they thinking” movies (The A-Team,…