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The Concept of a Star Wars RPG Should Die in a Fire

I can't stand playing in a Star Wars RPG. The problem, as I see it, is there's two types of players in any Star Wars game. There's the 80% of players who have seen some or all of the movies, know who the big names are, understand some of the bigger themes and plots, or have heard about the setting, acknowledge that it's pretty awesome and want to play in it. Then there's the ...

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