Posts Tagged by items

GMingAdvice05

Imagine that you are playing King Arthur as a PC in an RPG. You wield the mighty Excalibur – not just a sword but a defining part of the legend surrounding your character! While wielding the blade that identifies your PC as the one true king you are struck by a powerful spell. “Roll a saving throw for your items” says the GM. You roll for your crown. It is safe! You roll for your coconut shells carried to the British Isles by a pair…

GMingAdvice03

If you’ve been GMing for any length of time then you’ve probably allowed your characters to have something you soon regretted. Sometimes it’s handing a low-level character the +5 Holy Avenger, sometimes it’s letting the investigative psychic have the mind-reading power, and sometimes it’s letting the military characters acquire a lance of the most powerful mecha on the battlefield. When such things happen, it can be difficult to “take it back” without hurting feelings or impacting the campaign. In some cases, the rules work against you; the…