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Award-Winning GMing Advice

Gnome Stew won the silver ENnie Award for Best Blog in 2011 and 2010 -- thank you for your support! Online since 2008, we've published 1,110 articles packed with GMing tips and advice, as well as two books for GMs. Our top 30 articles make a great starting point for new readers.

"I check Gnome Stew every day." -- Monte Cook
"fantastic blog for game masters, dungeon masters, and rpg fans" -- Wil Wheaton
"If you aren’t reading Gnome Stew, you’re missing out." -- Wolfgang Baur

Situation Building in a Wicked Age

With our regular game canceled last week, we tried out a game that has been neglected on my shelf for too long. The game was In A Wicked Age. It features a short rulebook, simple character sheets, and seemed perfect for a fill in game. We got started a little late, didn't get all the characters tied together, and quit a few scenes before we reached the end--but ...

The Bully and the Gnome: A Q&A with Jason Morningstar

A few weeks ago, I reviewed Fiasco (here and here), by Bully Pulpit Games; a game about ordinary people, attempting ambitious plans, and flailing miserably. During  and after my review, I had a chance to exchange emails with Fiasco's creator Jason Morningstar, and got to ask Jason about his GMing philosophy, about his company Bully Pulpit Games, and of course about Fiasco. Jason, let us start by having you tell ...

Fiasco: In Action And Why You Should Play This Game

When we last left off, I had taken you through the Fiasco book and mechanics. (If you missed yesterday’s article go back and read it…now). The real question is, how does this game actually play, without any prep or any GM? The short answer is that it does it quite well, but to really understand, let me tell you about a guy name Rico. Rico Is So Dead Shortly after ...

Fiasco: Rules, Dice, Friends, And Trouble

Today I am going to review a game that does not require a GM. Yes, its true.  Let me repeat that. Gnome Stew, the leading blog for GM advice, is going to review an RPG that does not use a GM. Today I will take you through the game book and discuss the nuts and bolts, and then tomorrow, I will show you why playing it will make ...

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