Mar 4, 2009 by Scott Martin9
The Perfect GM?
Fang asks, What Makes the Perfect Gamemaster?. It is having fascinating world, scenarios and characters? Being able improvise, but not railroad? Perhaps if one lets players act whenever / however they like? I’m a big proponent for keeps things moving; is that it? Maybe a perfect gamemaster can handle a split party with perfectly equal spotlight time? Memorizes all the rules? Is fair to the players but not ...


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