Posts Tagged by improvisation

I just got finished with my stint at Con on the Cob. I and the other gnomes, who schlepped it out to Ohio for the convention, had a blast. By and far one of the best moments of the convention for me was the total improv game I ran on Sunday. The title of it was “WHOSE GAME IS IT ANYWAYS” and the description read like this: “Ever feel like watching the Game Master wriggle? Well with this game you can. Absolutely nothing about this…

A few weeks ago I was preparing for running games at Ancon, a local gaming convention. A million things were occupying my time, and I only got two out of the three games written that I had to run. Waiting to meet someone at a table in a coffee shop, I decided to start taking notes for the final game I needed to write up. Having only my cell phone, I started writing a 160 character synopsis of what I needed for my game. My…

balance

When I’m playing but not GMing (as is the case right now), part of my brain is always watching — and trying to learn from — my GMs. During my group’s Eberron campaign session last night, I got to watch a great GM handle a tricky balancing act brilliantly, and I wanted to share some of what I took away from that experience. The Quick Setup The PCs in this campaign are special forces/spies/irregulars — folks hired to operate off the books and under the…

GMingAdvice05

When I run my D&D 4e game I use a random encounter generator. I look at the stats for the various monsters, and I then put those monsters into the game. This might result in a zombie, some lizard people, a classic magical beast, and a handful of human minions being the encounter. If the PCs decide to travel into the woods that evening these monsters are suddenly re-skinned as various wild elves with a strange fey creature that acts as a watch dog. If…

hg2

We’ve all been there: The game is going gangbusters, but it’s getting late. People have work or school in the morning, and you have to stop soon — even though the adventure isn’t over. Before my baby daughter Lark was in the picture, I was up for gaming until two or three in the morning on Saturday nights. I could sleep in the next day without any worries, so quitting time didn’t really matter. These days? I need my sleep. So what do you do…

GMingAdvice05

It took me some time to get used to the idea of emerging complexity for player character backgrounds and roleplaying elements (which I wrote about in its own article, Player Characters: Emerging Complexity is A-OK), but the concept is one I’ve always embraced as a GM. In this context, “emerging complexity” is the organic growth of a character from a sketch, or from little more than stats or the kernel of an idea, into a full-fledged personality with a rich set of roleplaying hooks, character…

100grumbles

Welcome the first in an ongoing series here on the Stew: 100-Word Solutions to GMing Problems! Every 100-Word Solutions post gets its start as a question I email out to the gnomes — a GMing conundrum of some sort. Here’s the first one: “You completely spaced out on game prep — it’s 30 minutes before your players show up for tonight’s game — an ongoing campaign — and you realize you’ve done zero prep. What do you do?” Our solutions are below (“What Would the…