Posts Tagged by i like big butts and interesting decisions
| October 20, 2010 | Posted by John Arcadian |
I just got finished with my stint at Con on the Cob. I and the other gnomes, who schlepped it out to Ohio for the convention, had a blast. By and far one of the best moments of the convention for me was the total improv game I ran on Sunday. The title of it was “WHOSE GAME IS IT ANYWAYS” and the description read like this: “Ever feel like watching the Game Master wriggle? Well with this game you can. Absolutely nothing about this…
| June 15, 2010 | Posted by John Arcadian |
In a previous article on running a game with minimal prep I mentioned that “Players build their character’s classes, skills, and special powers based on what they want to do in the game.” and Rafe pointed out in the comments that this was one of the most fundamentally important things that a Game Master can realize. I hadn’t really thought about that sentence as that major of a concept until Rafe pointed it out. It seemed like something that was just there; part of the…












