Posts Tagged by how exactly are we definiing a boardgame?

I tend to be a very story driven GM. I have a very laissez-faire attitude towards violations of rules in favor of cool things going on. It works well, but not always. I realize, in the course of running some games, that I often forget to make my enemies utilize their most deadly powers or I forget modifiers to their armor, etc. Usually it isn’t a big deal, but it is something that bugs me.  I’ve been trying to get better about it. To that…