Posts Tagged by gold
| December 16, 2009 | Posted by John Arcadian |
I’ve always had a bit of an issue dealing with money and loot in-game. Depending on the game system and setting that we are playing, money is very important. For some game systems, like D&D and Shadowrun, it enables the PCs to get gear that enhances their abilities. In other game systems, where the mechanical effect isn’t as tangible, it gives the PCs a resource with which to influence the game world. Often, I have a hard time creating scenarios that provide realistic reasons for…
| January 30, 2009 | Posted by Martin Ralya |
In the past few days, five people have sent us email asking the gnomes to check out something nifty of theirs. Since my time to do link roundups (which I miss!) has been limited lately, I thought I’d peek at them here instead of in private, and share them with you. GOLD GOLD is like King of Kong, but with professional D&D (sorry, “Goblins & Gold”) players — and YouTube this ain’t. They have writers, actual cinematography, and production values that belie the self-produced nature…












