Posts Tagged by gming philosophy
| June 2, 2010 | Posted by Martin Ralya |
Over in the Suggestion Pot, Stew reader AquaFox said: I haven’t seen many articles that give good insight on the GM screen. Its usefulness, what it’s there for, what its alternatives are. I would love to see an article like that on Gnome Stew, since I have not seen anything similar anywhere else. I’m our resident screen fetishist, with around 10 screens in my library — I love GMing screens (sometimes called “GM’s screens”), and usually buy the official screen for whatever I’m running at…
| January 5, 2010 | Posted by Martin Ralya |
“Why do you love GMing?” is a deceptively simple question, and I’d like to ask it in a specific way. In doing so, I think our answers — the responses from everyone who reads this article and comments on it, whether here or elsewhere — have the potential to be incredibly useful to each other. As a self-reflective person, I’m always interested in looking back over things like this — interests of mine that I often enjoy without examining them — and seeing what I…
| October 13, 2009 | Posted by Martin Ralya |
When I was writing “My Players” and “Your Players,” Not “The Players,” this question was also kicking around in the back of my head, and it seemed like it was meaty enough for its own article: Whose campaign is it, anyway? In other words: When you run a game, is it your campaign? In terms of how you refer to it in conversation, I’d wager that — like every GM I’ve ever met — you refer to it as “my campaign” or “the [something] campaign,”…
| July 14, 2009 | Posted by Martin Ralya |
Over in our Suggestion Pot — the section of Gnome Stew where you can request articles — Crushnaut related the following problem: The game started off well. Everyone seemed excited about playing, but now I get the feeling that my player’s interest has waned, although they do not seem to want to admit it. I ask the players if they are enjoying the game and they tell me, “YES! It is great!” But, then during the games they do not seem to pay attention. They…












