Posts Tagged by gm advice

DoctorWho

One of the concepts that has taken root in the “Doctor Who” universe is that of “fixed points in time” — a clever way to say that some events can’t be changed because they are crucial to the fabric of the universe … yada, yada, yada. . It’s a storytelling technique that explains why even River Song can’t kill Hitler to spare us the horrors of World War II or Mount Vesuvius will destroy Pompeii no matter what (or because of any) actions the Doctor…

I was just reminded of an interesting concept the other day. My room-mate and I were hanging out in our shared office and talking about the game I am going to be starting up soon. He mentioned, offhandedly, that I’ve been doing a lot of prep for a game that hasn’t started yet. And then he said these bell-ringing words “Oh well, strike while the iron is hot, I guess.” Something made me grab that phrase and cogitate it around in my gnomish melon a…

GMingAdvice03

What’s the Crock Pot? Just a simmering bowl of lentils and herbs, with a dash of GMing observations. Don’t be afraid to dip in your ladle and stir, or throw in something from your own spice rack. Nothing ups the ante in a fantasy roleplaying game like having the party confront a dragon. After all, dragons are the baddest actors in the realm — or at least, they think they are. If it’s your New Year’s gaming resolution to do a better job portraying dragons…