Posts Tagged by generation
| September 4, 2012 | Posted by Walt Ciechanowski |
When left to my own devices, I generally run “character-based” campaigns that follow a drama television series model. They tend to focus on a single location such as a seaside town, a city, a feudal manor, or a starship, and involve numerous interactions between player characters and a supporting cast. It’s little wonder, then, that I’d eventually find my way to the Smallville roleplaying game. The details of my particular campaign don’t matter (it centers on Gotham City for those of you that are curious),…












