Posts Tagged by gear
| July 20, 2011 | Posted by Matthew J. Neagley |
This is the final installment of our smart villain series, in which we discuss the smart villain’s gear. Prior parts discuss Overview, Community, and Lair External and Internal defenses. The final line of defense a smart villain has is his personal possessions. If his contacts, his lair, his tricky tactics, and his guardians fail, all he has left are his stylish pants and whatever he has in them. Your smart villain’s gear should be appropriate to their flavor and well suited to the tactics you…
| December 22, 2010 | Posted by Patrick Benson |
Treasure, magic items, technology – the sorts of things that player characters usually acquire by facing challenges or spending resources. That is the typical formula for most games. The players must have their characters accomplish something in order to gain the reward of an item. Why not just give these things to the PCs though? Some readers might be laughing at this idea right now, and others might be screaming “Blasphemy!” To give the PCs items of great wealth, value, or usefulness just does not…












