Posts Tagged by gaming group

GMingAdvice012

I have not had a good run of games lately. Seems like just a few articles ago I was talking about my new Agents of Oblivion campaign, on the heels of a failed Corporation game. Over the past year, I have not been able to get a game to run for any length of time. So when it looked like Agents of Oblivion was not going to make it, I sat down with my players to find out what was going on, and we learned…

GMingAdvice03

The most widely accepted theory as to what killed the dinosaurs is that an asteroid (maybe a comet) slammed into the Earth about 65 million years ago. A big enough rock moving fast enough is all it took to obliterate the largest and fiercest creatures to have ever walked upon the surface of this planet. Well asteroid Dungeons & Dragons 5th Edition has been spotted and it has the potential to be an extinction event for many gaming groups. Unlike a Tyrannosaurus Rex though you…

GMingAdvice03

Warning: This article is not really focused on GMing advice today. Instead it is about shaping the future of GMing and gaming. It is also a request for proposals and ideas. At the core of our hobby there is the gaming group. The games are not why we gather. We gather to play games with each other. This is what distinguishes tabletop RPGs, card games, and board games from most video games (although this is changing rapidly as technology improves the experience of interacting with…

Hot Buttons

While reading Patrick’s article and related comments yesterday something struck me as a good Hot Button topic: As a Game Master, what do you do when two of your players break up and both wish to remain in the game? If you’ve gamed for any respectable length of time, then you’ve probably had at least one romantic couple in your group. Sometimes they join as a couple. Sometimes one of them is already part of the group and recruits the other. Sometimes two members of the same group…