Posts Tagged by fun

GMingAdvice01

I recently ran a game that had a far too long and not fun combat in it. The party size is a little bloated, and I had planned out a combat with lots of combatants (mostly mooks who got taken out very easily, but a few actual threats) that became very un-fun. The mooks didn’t get creamed like I expected, one character decided he wasn’t going to participate in the combat based on character reasons, other characters didn’t make the most of their multiple attacks,…

GMingAdvice012

I’ve got this really super-cool idea for a campaign/adventure/encounter. I mean, it’s the coolest thing ever, like Shaft meets Napoleon Dynamite in a deep freeze kinda cool, you dig? It’s such a cool idea that  when it happens, the whole table’s going to have to put on their shades, just to keep from going blind from the sheer coolness of this idea. It’s so fucking cool that Quentin Tarantino called me up, just on the off-chance that I might pitch him the script. I’ll catch…

Crock Pot

Every time with every group that I have ever been in, when the GM was bringing his or her campaign to a close the question “Who want to GM next?” came up. With some groups the hands shot up without a second thought. With other groups you might as well have asked “Who wants a red hot poker in the eye?” That isn’t the issue I’m addressing though. Thinking back, even amongst the groups that had GMing enthusiasts, there was always one person who would…