Posts Tagged by Fudging
| April 22, 2013 | Posted by Don Mappin |
You’ve no doubt heard — or uttered — the phrase that “no adventure survives contact with the players.” The argument being that even the best GM cannot possibly account for all the permutations that players come up with. Typically the bonzo, crazy ideas that come from out of nowhere (“I steal his pants”) are the ones that make us shake our head, pause for a moment, and then pick up the pieces. But this isn’t about handling those types of plans, it’s the opposite: the…
| January 11, 2011 | Posted by John Arcadian |
Have you ever had this happen at a game? “I roll to see if I know anything about ancient ankthyrian architecture and where they might have hidden a secret door. Crap, didn’t get it. Let me just try that again…” or how about? “Ok, I know I’ve rolled 8 times to try to force the door, but the 9th time is the charm!” or what about this golden oldie? “Ok, we want to avoid a fight. I’ll try to talk them down since I am…
| May 18, 2010 | Posted by Martin Ralya |
Fudging is and always has been a hot topic — here on the Stew, in most gaming groups, on message boards, you name it. That’s because it gets at the core of what gaming is all about, and once you figure out where you fall on the “NEVER FUDGE EVER EVER EVER!!!! — I heart fudge, I love it, it’s the bestest!!!!” spectrum, it reveals a pretty fundamental divide among GMs. Roughly speaking, that divide is about what’s most important to you at the table:…
| May 5, 2010 | Posted by Don Mappin |
If you’ve kept abreast of the latest round of fudge-related articles penned by Kurt (here, here, oh, and here) then you’re no doubt aware that this topic tends to fuel some, ahem, passionate replies at the Stew. In this particular case there was one specific bit that stood out to myself as rather unfortunate and it really has nothing to do with the fudge in question. It’s all about the attitude, silly. Vulnerability Kurt wrote: As mentioned on GnomeStew’s Facebook page, I committed an act…
| April 30, 2010 | Posted by Kurt "Telas" Schneider |
Fudge: The gift that keeps on giving. Or at least keeps on producing articles and tangential discussion in the comments… This is part three of my probably over-wrought, and certainly drawn-out series on fudging, based entirely on my own experience and opinions. The other parts can be found here and here. (Epilogue to the story: In commemoration of the Act of Fudge in the previous session, my wonderful wife made my gaming group a plate of peanut butter and milk chocolate fudge for Thursday’s game.…
| April 26, 2010 | Posted by Kurt "Telas" Schneider |
Don’t you just hate it when your fudge falls out? This is a continuation of Wednesday’s article on fudging. In that article, the events that led up to the fudging, my rationale for doing so, and the actual fudging was laid out. This article covers the reaction from my players, and possible reactions that you may face if you decide to fudge. Clarifications One point that was raised in Wednesday’s comments was taking the party prisoner. 20-20 hindsight found a reason for keeping the party…












