Posts Tagged by flow
| May 14, 2012 | Posted by John Arcadian |
A lot of things have recently got me thinking about recapturing the excitement in my game. The game is coming to it’s preplanned end, but it has been plagued by a slew of minor issues recently. I’ve been rolling with them and delivering some fun sessions despite the issues, but my enthusiasm for the game has been waning and it just doesn’t have the fireworks of the first few months. I want to end the game with a bang, so I’ve been thinking about how…












